PC Week 1

Övningen är skapad 2022-10-26 av AxelGernandt. Antal frågor: 31.




Välj frågor (31)

Vanligtvis används alla ord som finns i en övning när du förhör dig eller spelar spel. Här kan du välja om du enbart vill öva på ett urval av orden. Denna inställning påverkar både förhöret, spelen, och utskrifterna.

Alla Inga

  • Advertising Call attention to something/influence behavior
  • Subtlety of influence Most of what we see we do not register, and can rarely recall majority of ads we come across
  • Aristotle saying Power to persuade is determined by characteristics of information source, recipient and content
  • Attitude Evaluative response, either positive or negative
  • Who Source
  • Says what Content
  • In which channel Medium
  • To whom Audience
  • With what effect Effect/Attitude
  • Hovland persuasion step 1 Make sure people are paying Attention
  • Hovland persuasion step 2 Make sure people Understand message
  • Hovland step 3 so people can Accept the message
  • Hovland step 4 To retain the Attitude
  • Existing attitudes Contribution to persuasion power
  • Inoculation theory (McGuire) Tools for people to defend themselves from persuasive attempts
  • Cognitive response theory (Greenwald) New information mixed with previous is a determinant of attitudinal change
  • AIDA(s) model Attention, Interest, Desire, Action, (Satisfaction)
  • Ethics in persuasion Wholly against, or seeing it as acceptable as long as it does not involve force
  • Subliminal influence People can be influenced without knowing they are influenced
  • COA Code of advertising
  • Kahneman system 1 Information processed quickly, and instinctively
  • Kahneman system 2 Information is carefully processed
  • Attenuated effects fallacy Do not place too much trust in how effective the messages impact will be
  • Distant measure fallacy Campaign is evaluated too early on basis of good performance, efficiency in one condition does not mean efficiency in the next
  • Neglected mediator fallacy Not taking previous factors in consideration on the impact on other factors
  • Compensatory principle If one factor has a negative impact, it can be compensated by a later one
  • Golden mean principle Balance in advertising elements to achieve an ultimate effect
  • Situational weighting principle Take whole context into account. Effect on a factor is dependent on other factors
  • Alternate routes Audience are likely to take shortcuts that can shorten the list of output steps
  • Persuasion from within Activating information within a person, making supporting information salient
  • Attitude change as consequence of behavioral change We should try to convince the behavioral change, instead of presenting new info. Attitude will adjust to new behavior

Alla Inga

Utdelad övning

https://glosor.eu/ovning/pc-week-1.11232394.html

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